Thursday, July 11, 2013

The Troublemaker is Banished

Banished
Banished
Pin'Mar, the 7th of Jevar'Kiev in the year 14063.
With Ansen sequestered in the ice house since the events of the night before, the party's new objective is to head back to the tomb and retrieve the bodies of the apparition's children. After a quick breakfast they head over to Elder Foxhorn's home to check-in before heading off.

He has arranged for a generous quantity of torches so the group can burn away any more flesh-eating slime they come across. There is an assumption that the sepulcher they saw behind the trapped door contains the body of the cult leader ultimately responsible for the many deaths, both recent and in antiquity. Deliberately desecrating the body of that leader should help ease the apparition's soul back to the ancestors.

The trip to the tomb goes easily enough and the party easily retrieves the small bundles of children's bones. They all light up their torches and venture into the orange room with greenish, fuzzy walls. Ever mindful of the fate that befell Voskkal, the group probes ahead with many torches, burning their way into the room. They take great care to burn everything that might even resemble the flesh-easting slime.

The sepulcher is difficult to open up, but after a couple of attempts they swing the heavy lid off. They aren't surprised much when a zombie springs up and tries to attack. It manages to get in one grab attack before the PCs hack it to little pieces. After it appears dead....again, they scoop up some of the body parts and fling them into the main room's pool. A quick search of the sepulcher reveals some badly tarnished silver plates covered in strange writings and runes. Anise is able to decipher these writing, evidently it is some sort of magical notation for several spells from the days of yore. She is almost giddy at the prospect of finally being able to increase her secret repertoire.

The party trudges back to Badger Falls with the children's skeletons and the village holds a special interment ceremony for the children and their apparition mother. The mace Ansen stole from the tomb is laid to rest with the bones and a brief final visit from the apparition confirms that the spirit is at rest. Now the only thing to do is deal with Ansen himself.

Ansen is brought before the Elder and his punishment is swift and severe. For his actions leading to the deaths of his logging crew and for the untoward desecration of his ancestors he is sentenced to banishment. His palms are branded, hastily bandaged, and he is dragged to the edge of town. If he is spotted in Badger Falls he will be executed.

That should be the last anyone ever sees of him.

The group makes plans for some upgrade training. GM Aside: This journal entry is quite late and some of the timing is a bit off (the party may have trained before the hunt for the apparition).

Moons:
Light Level: Dim
Arlora is a new moon
Bardra'Kar is 1st Quarter Waning
Shadara is 2nd Quarter Waxing
Light level: Dim



"Loot":
Silver Spell Tablets

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